00:00
00:00
Ethril

27 Game Reviews

2 w/ Responses

Loving the evolution of your game creating. This one is good up to a point... I plateaued about a third of the way through and just steamrolled through every fight afterwards though. I chose the mages skills and just pwned. The enemies could use some more variations... like strengths and weaknesses and random stats based on level of creature. Abrupt ending and little story interaction other than to and back style questing. I always get 100% more interested in a story that changes depending on one-shot decisions that could make many outcomes. Still... Lots of potential in this.

I played this all the way through twice. I Really liked how it was simple but progressive. I see lots of potential in future builds and projects! Keep up the great work!

I got sucked into this forever! It kept giving me new things to try and I was genuinely entertained for a few hours. I had fun and look forward to seeing more of your physics and sandbox work!

This was really fun! I would love to see this expand

It's 3:15....
I haven't seen a game quite like this. Totally taken by this one. I have no clue where to go or what to do but I don't seem to care! There's so much to look at and do. Well done dude..... well done. You have a cool brain~

Whoa. This is a preeeeety neato idea but there's a shit ton of glitches. Interesting though!! I saw it as being really simple to master however. I got to the neverending walk like said below. Also, I noticed some sections where I didn't even get to see the new stabber before he got thrown out. Keep working on it man! This is a really awesome concept!

Wow.... you made this game tricky. I'm still working through it.

EPIC EPIC EPIC!!

Great music but it needs to be much faster of a game to keep it active.

This is awesome!

Male

Musician

Joined on 10/2/09

Level:
5
Exp Points:
254 / 280
Exp Rank:
> 100,000
Vote Power:
4.42 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
1
Saves:
17
B/P Bonus:
0%
Whistle:
Normal
Medals:
429